Adept Play
“Mustering Out Blues” is an homage to classic Traveller I made by hacking the Pool, James V. West’s decades-old rules system (today we’d call it a “game engine,” I suppose). I’ve run a bunch of one-shots with it, but today I ran the second session of a campaign game, and I don’t want to brag…
I played Amerika (Story Now in the Radical U.S.A.) in a seminar class about environmental communication. The answer to fracking appeared to these students to be money and lawyers.
We play hour-long sessions of a rules-light homage to D&D that uses oracular game mechanics based on the Deck of Many Things.
At the end of February, I ran a game for Games on Demand Online I call Mustering Out Blues. It’s a Traveller hack that came from a couple-three different places: (1) the classic Traveller campaign I started at the height of the pandemic that evolved into Galactic Adventures, the game I described in a previous…
The classic Traveller game I started on Roll20 during the height of the pandemic morphed by degrees into something different, a kind of counter-Traveller, a funhouse-mirror Traveller that takes as its point of departure the same basic premise–you’ve spent your life so far in service to some galactic guild or other, gotten yourself to the…