Not with me, but rather it’s me interviewing Kristoffer about his alleged one-session, now multi-session game of Electric Bastionland. The context begins with a bit of prior play with me GMing, using only the free version, then the subject of this interview, which is his GMing from scratch with another group, using the entire text. This was an in-person interview, hanging out at Spelens Hus here in town.
The topic is definitely dynamic situation, focusing first on composition of maps and their inhabitants, then on character creation and play, and finally on responsive and previously-unknown activities during play.
(in order) Part 1, Part 2, and Part 3
Plus the map!