I’m getting closer to publishing my game, In the Realm of the Nibelungs, so here’s my current thinking on pricing and marketing (phrased for, though not yet published on the game’s blog):
My game’s [planned] price is €6,50.
You’ll get five documents (S&WCL, Im Reich der Nibelungen, the optional booklet Rheingold, a GM Screen, and the introductory adventure Sterben muss Gunther), either digitally or printed & stapled. The latter option will only be available at conventions or possibly a local game store because I don’t want the hassle of shipping a physical product. Maybe DriveThruRPG will offer a print option.
I’m not interested in making money but I’m proud of my creation and believe it’s well worth the price.
If you agree to do a review, you can have my game for free. If you don’t get around to reading or reviewing it after all, no sweat and no obigation to pay (unless you play) – I appreciate the thought. Also, I’m going to link to / publish all reviews, even if they are lukewarm or negative. No worries — the game won’t be to everyone’s taste and that’s okay.
[I wonder if I should say “no sweat, you can just pay me”…]
I enjoy discussing my game online and obviously I’d love to see people play it. However, I’m not interested in spending my free time on marketing it. Apart from posting on my regular internet haunts [i.e. a Discord where Eero Tuovinen and his circle hang out, Adept Play, and two small forums] and continuing to play it with friends face-to-face, I merely plan on running it online, at conventions or possibly a local game store for strangers, new acquaintances or friends.
[I have never run a game at a convention or game store, so this will be exciting new territory. My game’s turning out really well and I look forward to running it for others.]