Here’s a pitch (one pager) I’m drafting for an upcoming gaming retreat. If players join me, we’ll run 3 sessions over a weekend. I’d love some feedback before I finalize the pitch.
Neos Helios, “the new sun”, the One King and One God, Jupiter on Earth, Divine Kindly Prince, Gaius Caligula has cheated Life by Pacting with Death and reigns in Exile as Necrolord Supreme!
Using interdimensional ‘gates’ he draws living souls from across time and probability to populate New Rome, to serve as fodder for nihilistic blood sport in the Colosseum, and ultimately fuel his dark satanic mills supplying eternal life.
Players will use the rules of Sorcerer and its supplement Sorcerer & Sword, to role-play the lives of heroes who have been drawn to Exilium where they may eke out fame, fortune or infamy as Destiny decrees.
Humanity is honour and fair play.
Check for humanity loss when you exploit unfairness, win through nefarious means or renege on a debt. Check for humanity gain when you accept a perilous handicap to level the playing field, treat an adversary with dignity, or keep a promise at great cost.
Demons are all unfair advantages.
Two wrongs make a wrong, right? Demons exist as objects, totems, and nightmarish slinking horrors. When held or commanded they tip the odds ever in one’s favour, right until the moment they are stolen out from under you!
Lore is Deception, Cheating, Treachery.
No one obtained a demon without resorting to subterfuge, betrayal, or larceny. It can be tempting to steal from thieves—tempting and rewarding! The only price is your humanity.
Sorcerers are all Players “in the Game”.
Caligula’s game is the Circus. A Battle Royale in the Coliseum culminating in mass slaughter of souls. Though slaves and beasts and even freelance gladiators fight in the arena, there are also players behind the scenes; in the slums and markets and salons of New Rome toying with the lives of pawns in a game whose prize is eternal life. Players may enter as plebeians, patricians, or even benighted peregrini struggling to earn the freedom to choose whether to live or die. Whatever cards they are dealt, they will be judged by how they play and rewarded depending on whether they win or lose.