That’s four role-playing games, from 1984, 1998, 2003, and 2012. Each one is strikingly different from other games of its respective publishing era – at the very least interesting and ambitious, and in my view, worth a lot more than “at the very least.”
Some of the points in the discussion include why each one is so limited in scope and in publishing life compared to the licensed material, how each one’s system is curiously and perfectly suited to the one thing that distinguishes Marvel characters, and what lame characters languish in our minds which could live again, for the better, in playing these games.
The follow-up will be a long-term project, including playing all the games, working up the Midnight Men from All Alone in the Night for all of them, and getting some of the creators involved. Not in the next months, but after that.
My verbal and not-very-careful account of Marvel history in the video is better presented in my blog writings, most specifically in Context!, but with better (uh) context in Context too! For a good application, see Marvelous, meet miraculous.