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I want to talk a bit about a play test session for a game I am designing. The game is called Citadel of Time and it goes something like this:

Trapped in the Citadel, you pursue missions to retrieve graels for the Castellan's Great Project. Moving to different points in time, your success or failure hinges on overcoming your own issues and the obstacles of the time you find yourself in.

Posted by: Sean_RDP
18 Feb 2020