Adept Play
I’m following up on a recent Discord conversation at Adept Play on the topic of designing RPGs in terms of experiences that the designer wants the players to have. I also want to make my concerns about this clear, as I think I haven’t articulated myself very well about this topic over the years. The…
Introduction At one point my wife said, in reference to having powerful roleplaying experiences, “seeing is believing…and only seeing is believing.” She meant that you can talk all the RPG theory you want, but that ultimately if you haven’t experienced it at the table, you couldn’t really get it. Ron has mentioned (or despaired?) about…