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This discussion took place a while ago, at the end of February. I wasn't sure it had enough content to merit posting, but as it turned out, BPG found it to be a breakthrough. We've done an intense further session about that, which is tied into the Boiling Pitch seminar and you'll see it, or a text version, soon.

Posted by: Ron Edwards
17 Apr 2018
4 comments

Hi,

I'm starting a Sorcerer game as a GM and a few questions comes and difficulties comes from the practice. As adviced by Ron, I'm posting my thoughts here.

Posted by: arakn_e
01 Apr 2018
Games: Sorcerer
14 comments

The Kickers are concluded, and the story is done. To my knowledge, this is the only game of Sorcerer that I've been in which is now visible start to finish on record (OK, granted, one session is a verbal account). I'd certainly love to learn what an observer thinks of it.

Posted by: Ron Edwards
22 Mar 2018
Games: Sorcerer
9 comments

I’m spacing out the discussion of Tor’s project post by post, because it’s in such an early stage that each chat we have turns into a big block, or stage, of the process. If I’m not mistaken, this one is pretty much the turning point from “playing D&D 5th edition on purpose” to “his own actual game using the 5th edition OGL.”

Posted by: Ron Edwards
08 Mar 2018
0 comments

Kickers aren't confined merely to their initiating events. They're what those events become, measured in human costs. Alain found his bid for tenure challenged by his mentor's bitterness. Maxine's band landed a sweet record contract. Michael's criminal enterprises brought danger to his family for the first time. Nothing anyone armed with demonic forces couldn't handle ... except that this time, for each one, it was to be the turning point he or she never saw coming.

Posted by: Ron Edwards
24 Feb 2018
Games: Sorcerer
4 comments

I've stitched together two consulting sessions with Petteri Hannila, the author of Tales of Entropy. The first part is audio only, but please view rather than listen, because I've filled it all with visual content. I'm beginning to make these sessions work both privately and publicly.

Posted by: Ron Edwards
15 Feb 2018
4 comments

This phase of our "Sorcerer Musik" game definitely needs its own body of comment. The first batch showed us finding our feet with the on-line venue; the second one showed our re-orientation toward that venue and a little reflection on play so far; and this one is ... well, it's when Sorcerer delivers.

Posted by: Ron Edwards
11 Feb 2018
Games: Sorcerer
24 comments

Here's a techniques discussion of the Sorcerer character diagrams, which is a spiky topic in the case of this game. I didn't realize the physical separation among us would be this significant, and I'm worried enough to reflect here. First, a detailed look at how the damn things work:

Posted by: Ron Edwards
29 Jan 2018
Games: Sorcerer
5 comments

Just some Sorcerer actual play, right? But pay attention to how a story came to be without a story in place. I'd like you to identify any rules of the game that interest you, regarding how they did or didn't play into what happened.

Posted by: Ron Edwards
24 Jan 2018
Games: Sorcerer
6 comments

This game is pure gut-punch Sorcerer, but there's a little history underlying it.

Posted by: Ron Edwards
21 Jan 2018
Games: Sorcerer
10 comments

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