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I had a chance to try this game as a homework assignment for the Phenomena course taught by Ron during this period. If I'm sharing the game's journal, first and foremost, it's because I found a particular pleasure in the imagery that developed around this apocalypse, and a particular sense of fondness for the characters that went into its construction.

Posted by: Karaburan
13 Feb 2022

Solo or solitaire play appeared very early in RPG history, and yet I often considered it marginal or beta play. I certainly saw it that way until about 2010, especially the second round of Ronnies and the contest/event 01/01/11 organized by Em and Eppy. By then, I’d wholly revised my similar thinking about twosie play, so was more open-minded about solo play and was even working on Cathedral at that point.

Posted by: Ron Edwards
19 Dec 2018