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Watching the Situation videos and reading all the comments made me think about a game I ran called The Cups and Coins Society. This was from late 2017 to about mid 2018. Sadly, we never finished the game due to life interruptions. I’m going to start with some context about the game and then get into the situation stuff.

Posted by: Jesse Burneko
16 Sep 2021
Games: Fate
1 comment

Working from the presentation and discussion at Situation: primary and primal, and drawing upon the game shared in Here comes trouble, now I want to show you exactly what I mean by scene framing, resolution (both successes and failures), and those weird black arrows in

Posted by: Ron Edwards
08 Sep 2021
29 comments

At the Patreon, I began a deeper discussion of my breakdown of "setting" into three more useful terms: backdrop, situation, and scene(s). I presented it first in Circle of Hands and referenced it a lot since then.

Posted by: Ron Edwards
17 Aug 2021
28 comments

A few weeks ago, the Carbon 2185 crew decided they had enough of the Cyber & The Punk for a bit. We will be switching to Forbidden Lands soon, but in the meantime the players wanted to give WFRP 4th edition a look. To save time I grabbed the pre-generated characters and let them choose.

Posted by: Sean_RDP
16 Mar 2021
2 comments

Ever since Sean talked to me about consulting for his project The Empire of the Dragon Lotus, I've been looking through old files and papers for the earliest work by that name that I remembered from him, fifteen to seventeen years ago. I wanted to review some points of interest - especially since what he was working with now seemed to me pale or lacking in spark, at least as I'd recalled being there, if not what exactly.

Posted by: Ron Edwards
09 Mar 2021
0 comments

Pretty much what the title says! General or specific, important or unimportant, obvious or not so much ... doesn't matter.

Posted by: Ron Edwards
16 Dec 2020
13 comments

Sean Hillman and I discuss some confusing things about situations in play, specifically, what does preparation have to do with them. Seems easy, right? You prep it, then the group plays it - hey, the real (digital, video) games do it all the time, so we should just do that, right?

Posted by: Ron Edwards
27 Mar 2020
15 comments

Here's a good example of what Actual Play posting here can be: reflections afterwards. I recommend it. Here the game author is involved and thus rules questions abound, but whoever and about whatever is totally OK too.

For Circle people, the rules questions included how order-of-action relates to groups, and some math concerning the components in a venture, both of which did require some clarification of the text.

Posted by: Ron Edwards
17 May 2018
13 comments

This discussion took place a while ago, at the end of February. I wasn't sure it had enough content to merit posting, but as it turned out, BPG found it to be a breakthrough. We've done an intense further session about that, which is tied into the Boiling Pitch seminar and you'll see it, or a text version, soon.

Posted by: Ron Edwards
17 Apr 2018
4 comments