At Odin's request, we're playing Vampire: the Requiem, 2nd edition, which I have agreed to learn enough to GM and for which he is the go-to for rules details during play. We've been at it for three sessions of varying length; the embedded video playlist is current through session 2 and I'm just exporting the set for session 3 as I type this. (edit: done!)
You are here
Posted by: Ron Edwards
29 Nov 2021
12 comments
Justin gave me a list of questions or topics for this session, and I realized they made most sense in nested form. So I grouped IIEE and relationship mechanics into the larger category of Bounce and system diagrams (specifically their feedback or activity loops), then put the whole into the biggest category of design processes as an experience.
Posted by: Ron Edwards
23 Jan 2019
Games: SLUG, FUDGE, Lace & Steel, Trollbabe, It Was a Mutual Decision, Spione, Sorcerer, Legendary Lives, The Pool
7 comments
Dustin was intrigued by my statements in our first consulting session about character improvement, as well as being suspicious that I would start maundering about relationships as reward enough. I was able to surprise him a little, and the discussion was able to expand quite sensibly into his more general design regarding character death.
Posted by: Ron Edwards
01 Dec 2018
Games: Heroic Dark, Trollbabe, The Shadow of Yesterday, Zero, The Mountain Witch, Dungeons and Dragons Fourth Edition
0 comments