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Today, at the discord, I express my curiosity about why Moldvay Basic D&D catalyzed so much the attention today, instead of Mentzer’s BECMI or Holmes’s D&D. Ron recommended checking this with Sean who has the experience of the presence of Moldvay’s version.

Posted by: Greg
28 Oct 2022
9 comments

I’ve been DMing a game of Moldvay/Cook B/X Dungeons & Dragons with Robbie and Sean using the module Slumbering Ursine Dunes by Chris Kutalik.

Posted by: Jon Hastings
28 Aug 2022
6 comments

It has been a while since we had a proper TPK in the online Coup campaign. Maybe this is the first? We have had deaths, sure.

Posted by: Tommi
30 Jun 2022
4 comments

This is my most recent experiment in playing a system in pure referee-style, six three-hour sessions of Knave in the famous B/X module Keep of the Borderlands by Gary Gygax. Previously, I attempted forty hours of a 5e West Marches Campaign which was a mixed experience. My sense of “referee style” is to stick adamantly to the module’s direction for game elements and its implicit notions of what is and isn’t possible.

Posted by: badspeler
17 Mar 2022
Games: D&D Basic
4 comments

I will describe two different dungeoneering doctrines and then have a few comments after them. Doctrine, here, means a set of tactics one has available as tools. (The maps are player maps by diog.)

The slow crawl

Posted by: Tommi
05 Mar 2022
10 comments

Used without permission from The Other Side BlogWe finished up the 5 session run with Blueholme and The Lost City (B4) last night

Posted by: Sean_RDP
15 Jun 2021
15 comments

A group of folks decided to look at some OS/R games to see how they play and how the term OS/R may or may not affect the game design itself. There are a ton of games to choose from, but several of us mentioned Blueholme and I volunteered to run it. We have four players, though only three were at session one.

Posted by: Sean_RDP
07 Apr 2021
11 comments

DragonQuest Second Edition Cover (1982)

As part of the discussion on Discord about looking at “OSR” games, I visited an old friend.

Back in the  early 80s, I GMed perhaps 100 sessions of DragonQuest 2nd edition. I've just been combing through those old rules and I've found some interesting elements.

Posted by: AlanRB
24 Feb 2021
7 comments

I ran a scenario of Miseries and misfortunes; about three sessions (plus some miscellaneous character creation and reflection). It is an interesting, though mayhaps incomplete, game, and one I do not enjoy as written. But there are many good lessons to learn from it.

Posted by: Tommi
14 Feb 2021
7 comments

Ranrance was a Praedor character I played once when I had moved abroad and had no gaming group yet. A short-grown river bandit, whose main feature was owning a river ship. Why not convert them to the highly customized BECMI rules variant in use here, since I would otherwise never play him? So I did.

Posted by: Tommi
24 Nov 2020
2 comments

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