Adept Play
A horror and afterlife reflection game in development by Jesse Burneko.
This weekend I played a session of my design-in-progress game “Variations on a Quiet and Lonely Hell”. It went quite well and there was an interesting bit of play phenomenon that provoked some thoughts I’d share. A brief structural overview for context: The player characters are all (separately) wandering around an abandoned town. When they…
While at Big Bad Con I had an opportunity to play my game in development, Variations on a Quiet and Lonely Hell. I had previously gone through a round of consulting with Ron about this game which can be found here: https://adeptplay.com/2021/08/23/fun-and-games-book-job/ Additionally, I have since taken seven of Ron’s classes including The Ronnies which…
It seems to be my month for consulting on projects which have hunkered down in people’s notebooks for fifteen or twenty years, refusing either to get past a design hump or to yield gracefully into “not gonna do this game” status. The full name for this one is Variations on a Private and Lonely Hell,…