Adept Play
A fantasy game by Steve Perrin and Ray Turney, first published by The Chaosium in 1978; includes the slightly edited version published in 1979.
We’ve proceeded into a new chapter, or perhaps novella, in our Spelens Hus RuneQuest game. You’ll see a couple of changes. First, that William isn’t with us, as he’s moved out of town, and in this case it jibes with in-play events that make most sense for Jovahn to vanish from the situation. Second, that…
We’re two more sessions into the RuneQuest game since the last time, and as I’d feared, the material is demanding a further effort to live up to its tantalizing hints. I find myself creating things, especially cult writeups. One of them was completed for session 6, for the Cult of the Buried Dead, so it’s…
Session 4 of our RuneQuest game! I wrote up a summary handout for them this time – see attached. It was fun to write, and also to feel as if I’d nailed down “this is what we’re playing” in some ways. In thinking about this session, and riffing off the question Ross asked in…
Would you believe more freakin’ original RuneQuest? And this time, not that teenfic evilmurk setting that I worked on so hard. (Yes, that’s still in active development; patrons know about it.) This time, it resulted from a request for a “proper” role-playing game at Spelens Hus, you know, with beweaponed adventurers and adventures in a…
Sometimes people email me with questions. Since I don’t know them, and don’t know the (sometimes) complicated process that led to them deciding to ask, I have to ask dense-seeming questions back in order to know what they’re talking about before I can answer anything, or know if I can answer at all. In this…
This was a remarkable opportunity and experience. Adding my old-book RuneQuest game session to the Gothcon schedule caught some attention, as the Swedish version of the new edition has been organized, and its publisher and authors asked if we could add a panel for some conversation. I swallowed hard. I would be sitting with Gunilla…
There’s a little story behind this one, in that I’d prepared for a session of that weird RuneQuest setting I keep working on at Gothcon. The planners noted some interest had arisen, including the Glorantha Etcetera panel, and suggested I do another session later that day (Saturday). I said yes, and then discovered that meant…
My goal at Gothcon was to be, basically, not weird. I didn’t want to show up as representative of some sector of hobby identity, but as fellow role-player. I’ve been playing a lot of Sorcerer lately and felt like resting it a bit. I knew that the founding Swedish RPG was originally a RuneQuest hack…
Earthsea was clearly on everyone’s mind in early role-playing. Due to rambling, I didn’t include some of the time we spent realizing how many systems and settings dipped into its terms and the organization of magic. It’s also – at first glance – genuinely perfect for fantasy role-playing, as attractive a package as any. You’ve…