Adept Play
An Iron Age fantasy game by Ron Edwards, published by his company Adept Press in 2014.
Pre-Post Hello folks, I'm very glad to hear that you're enjoying these write-ups! It occurred to me that I ought to have included some player aliases so that way you all could keep a bit of track of who is who in all this. It also occurs to me as I'm writing this, I have…
Session 2 Location: Western Tamaryon, toward the river at the edge of the map. This portion of the region has been called Falkebrook. Rumors of a massacre make their way to the Circle Knights and the first character shuffle occurs. Only one familiar face in this one, Wulf the fisherman now with a wonderful charm score…
Session 1: Northern Rolke, a traveling Merchant's endeavors. Next component, an enchanted Amboriyon sword in the cliffside crypts, tended to by a priest losing his grip on reality. We begin with Wulf (Fisherman Wizard), Bern (L. Entertainer), Lutz (Priest), and another who regrettably had to leave the session early. They travel a bit north of the…
I’ve found myself diving back into Circle of Hands with a group of friends I had been playing D&D with. My style of artistic preferences leads to a lot of my work looking dark and spooky (although I would argue it’s serene in its own way in some cases). Please enjoy and I’ll be sure…
On Sunday, October 27th, we finally beat my schedule’s cruel tactics and were able to play Circle of Hands again. I have to say that I am finding each return to the Crescent Land with a character to play has very satisfying. This session was run by Ivan and according to our plan this was…
On 5/22/2019 our COH group got to play our third venture. As indicated in Anthony’s original post about the game, our group is doing things a bit “wonky” & rotating GMs, with each of us running it twice & then passing the baton. The pool of circle knights, our version of the crescent lands, &…
In keeping with tradition, our group will be learning, playing, and sharing our experiences with Circle of Hands via a sort of round-robin cycle of a shared campaign world of multiple GMs. In this experiment we have 3 GMs who will each create and run Ventures for our pool of Circle Knights. We will be…
Our topic this time is the length of play as it relates to game rules. As I’ve mentioned before, it’s not as simple as seeing what the rules say and obeying them; people play long or short in defiance of those rules (when present) all the time. The question is when or how the rules…