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August Q and A

All of the questions this time featured "wheels inside wheels" leading to some thoughtwork. I don't know if I managed to convey every point successfully, but I'm sure you'll let me know.

So, more about fabulous people-beasts-entities in texts, then a lot about why and why not to rotate GMing, then much crazytalk about dice mechanics and games' themes and settings, and finally an absolute discourse on the dungeon crawl game to rule them all. 

Please check out the attached comments from the Patreon and I'd like see the discussion continue here.

Department: 
Seminar