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For you these lillies, these stalks of hyssop

for you this altar which is not an altar

in the ordinary sense but a stairway of song

    to the unbearable ones

    helpers in our need.

—Hjalmar Gullberg, “For the Demigods”

“I’m not so much a ‘morality’ superhero.”

—Fano

Posted by: James_Nostack
11 Feb 2021
8 comments

Here's a blessed event insofar as I can finally talk about role-playing content and procedures that are ordinarily kicked down the road. For me, Adept Play is a rousing success insofar as ideas can be introduced and resolved enough so that "next ideas" can actually be addressed, and I don't have to spray down the entry point with fire-extinguisher foam or, for that matter, disinfectant.

Posted by: Ron Edwards
07 Jan 2021
11 comments

Oppression makes a wise man mad.  Your fathers were wise men, and if they did not go mad, they became restive under this treatment.  They felt themselves the victims of grievous wrongs, wholly incurable in their colonial capacity.  With brave men there is always a remedy for oppression.

--Frederick Douglass, “What To the Slave is the Fourth of July?”

Posted by: James_Nostack
31 Oct 2020
14 comments

The mystic world heard my cry, evidently, and has delivered a glowy burst of conversations about what dice do, especially when rolled in profusion. This time I have the pleasure of talking with Ben Milton, in an almost completely unconstructed, non-interview-like chat just because we like these dice things.

Posted by: Ron Edwards
27 Mar 2019
14 comments

Ken Oswald is a game and comics retailer in Alabama, who'll be giving an ambitious introduction to role-playing later this summer, He contacted me for sort of a brainstorm, let's compare notes session. The question is, how might a non-role-playing, or sorta-semi, heard-about-it audience be best oriented? Without manipulating toward specific products, and without falling back on the familiar hobby framing-terms.

Posted by: Ron Edwards
31 May 2018
3 comments

That's four role-playing games, from 1984, 1998, 2003, and 2012. Each one is strikingly different from other games of its respective publishing era - at the very least interesting and ambitious, and in my view, worth a lot more than "at the very least."

Posted by: Ron Edwards
13 May 2018
8 comments