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... "the pedagogy of folk tales," or at least, of playing them. Johann's game in design, Im Reich der Nibelungen ("in the realm of the Nibelungs") draws on Germanic folk literature, including twisted forests, lost children, laws of magic, and monsters you can talk to. Its procedures begin with a smoothish hack of older forms of D&D, but firmly grounded in the travails of young, impoverished knights.

Posted by: Ron Edwards
16 Feb 2022
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