It's fun to wreck one's favorite sections of town - a reliable benefit of playing superhero or post-apocalyptic role-playing games. Special points to Ross for looking up things in someone else's town for this purpose.
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I'm not saying it's profound, but it's not quite merely hijinks either. I was hoping to find some unnamed Venn overlap among the strange components, or possibly artifact, of Gamma World, and I think this session (#5) shows that we're standing in it.
Jared, Helma, Tazio, and I began making our characters after we "volunteered" Ross to be GM by stepping back simultaneously more quickly than he did. Then we met to finish them, e.g., mutating them by drawing cards, and to clarify any questions.