Adept Play
Role-playing is not intrinsically difficult or delicate. However, its ease and availability have not been well-served through its history. These posts concern those moments when it does seem difficult or delicate, toward the goal of identifying how we make it harder than it is.
Character Creation is both creative, collaborative, tactical, and a signal for one’s expectations from play. Can a definite procedure help people to approach the game in the right way? Recently started a new campaign for Living Alchemy. Living Alchemy uses modules- characters are introduced into a setting with a few elements. You can read about…
We had our first player character death in Tunnels & Trolls last night. This was the fourth session of playing T&T, though the campaign began using the minimalist Tunnel Goons rules. We switched over to T&T after 7 sessions due to my feeling that TG required too much additional design work to make it “go”…
A month or two ago I got interested in playing Dogs in the Vineyard because of some of the discussion here about it. I played with the same people that I played my very successful game of The Pool with after taking a couple weeks break from playing when that game ended. So, we made…
Eric and I played Mars Colony. We hadn’t ever played anything together; we set the game up on the Adept Play discord. I played the Savior Kelly Perkins, and Eric played the Governor role. I’ve played Mars Colony once before, about a decade ago, at a convention. My memory of that game is dim, but…
Reposted from a Discord conversation: Small, silly story: we’re playing Pathfinder 2 in a very 90s era, paladins-and-princesses, let’s-pretend-this-story-makes-sense style. It’s really like watching a bunch of 16 yo playing D&D for the first time. It feels quite nostalgic in the entire childish silliness of the drama. For example, some months ago one character died…
Over six months, I scoured the internet for West Marches resources. Ultimately, I produced something that could be played with a rotating cast of players in a persistent world using D&D 5e rules. 5e was chosen for its popularity and perceived accessibility. I used strict GM-as-neutral-arbiter style play with little to no punch-pulling. After nine…
This post stems from a short conversation on the Adept Play discord, which I recommend visiting. I recently had a half-mediocre experience playing Solar System. I’m feeling kind of disappointed because I was feeling very excited both about this game and this very campaign. We were playing using the Elder Scrolls setting as a starting…
Peluutin Palavaa pyörää (Burning wheel) joskus kauan sitten. Minun piti kertoa pelaajille (taustaa perinteisissä roolipeleissä ja D&D:ssä ja ehkäpä Menneisyyden varjojen kanssa) hahmonluonnista. Palavassa pyörässä hahmon ikä ja elämänpolut määräävät ominaisuuksien käytettävien pisteiden määrän. Hahmo, jonka kaikki ominaisuudet ovat arvossa neljä, on varsin hyvä ja pelattava. Siitä voi halutessaan vähän poiketa, mutta tämä ei ole…
This was at a small convention some years ago (between 3 and 6, I would say), in the middle of nowhere, Finland. The game master and the other players were all strangers to me. There was maybe three or four players. I went in to fill the table, anyways, as I did with Savage worlds…