What is this table-top role-playing thing? How does it work, what does it do, what kind of designs do which things? I’ve got some ideas, and so do you. This is where we talk about it! You’ll see conversations, presentations, interviews, and essays.
All the posts here present a concept, game title, or a historical hobby event for discussion, so please comment at any of them. Be sure to review the Site Etiquette & Best Practices available at the bottom of the page.
Hello, all. New poster on the website. I read through the etiquette so hopefully not making any faux pas here I’m interested in discussing the OneD&D playtest document. I did not listen to the actual Wizards of the Coast announcement regarding the playtest, so I may be reiterating some things they have covered. I plan […]
Not to be too “100th monkey” about this, but there is a noticeable critical mass phenomenon showing up here, as more people take the courses and they continue to interact through play and discussions. I think this whole endeavor is achieving more in just a few months than anything else I’ve done regarding role-playing in […]
These are some very think-y questions! Including a lot about beasts and monsters. I want to clarify some things about my response to Sean. First, here are the three “roots” of critical hits in text. They’re not intended to be in order, as I think they were simultaneous at this scale of history: List of […]
For the last few months, I’ve invited patrons to ask me things, which I grapple with and collect as a presentation at the beginning of each month.. I can’t say I really answer them in an Ask Advice fashion, although you’ll certainly learn what I think. Sometimes it’s “I don’t know.” The embedded link goes […]
I’ve finally caught up on interviews! This one is recent, conducted/presented at Twitch at March 29, just a few days ago. It’s part of a series on influential or notable game designers and publishers, and at some point, clearly, someone blew a fuse and included me. Here’s the link at Twitch TV. The good news […]
During the “Playing with the pool” curriculum, we had a discussion about what “setting” is and is not. What it is: the effect of playing in-game situations. What it’s not: the body of lore written by various people outside of play. We discussed about the quality of having a rich and prodigious amount of content […]
My thoughts on teaching are taking a new form. I began designing courses since just before starting Adept Play, but hadn't settled on a format until Giano Academy contacted me. Their required structure helped a lot. Five two-hour sessions seems very brief to me, but for internet and practical reasons, it's actually really good as […]
Over the last few weeks, Jon, Sean and I have been playing a game of the Pool in a fantasy setting initially slapped together using a single picture as inspiration (I think this is one of Ron's techniques, and I played in a game that Ross started this way years ago). This week's intended game […]