Adept Play
This category concerns religion as a feature in the fiction of play. It might be a very direct (“the”) topic, or it may be a significant cultural feature, or anything relevant to what else is happening. A real person’s own beliefs and observances may be presented only if they are relevant to play and if that person is aware of the post or comment.
This afternoon my duet buddy and I will be playing another session of Runequest: Roleplaying in Glorantha, and before we do I wanted to update my actual play record with two of the three sessions we’ve played since I posted last. Session 8: The Ambush The first session was occupied with the Wasp-Riders’ ambush of…
Our third proper session was yesterday, and my and my duet buddy’s Runequest: Roleplaying in Glorantha game is starting to heat up. Backdrop and Situation We settled on a backwater Orlanthi stead for setting, close to the road to Whitewall. ‘Our’ clan are the Maul-Mouths, Olontongi who stubbornly held onto their ways (and their rivalry with…
I’ve been working on this project for Lamentations of the Flame Princess for some time, and it’s finally jumped to the front of my working goals. Briefly, it shifts the location of the game to the Ottoman Empire, during the same canonical year, 1630. Our scenario concerns the ruins of the House of Wisdom, a…
We’ve packed in three more sessions! So, 17 total. The linked video goes to #15 inside the playlist, and I’ll add the next as I finish editing them. What you’re seeing in these is the considerable expansion of the setting to include the northern subcontinent. We finally bring up ethnic visual topics in the 17th…
I’ve finally realized how regularly people ask me to explain RuneQuest, HeroQuest, the Chaosium, and Glorantha, specifically because they’ve bounced hard off the apparently extensive setting and apprently impenetrably insider-oriented fanbase. It’s usually private, and they often present the question as if it’s their last fatigued try at finding out what “there” is there. After…
We’re two more sessions into the RuneQuest game since the last time, and as I’d feared, the material is demanding a further effort to live up to its tantalizing hints. I find myself creating things, especially cult writeups. One of them was completed for session 6, for the Cult of the Buried Dead, so it’s…
Nothing but crazy talk in this post. For one thing, it’s back to that strange little collection of games about religion. I’ve added their updated forms as attachments if you don’t mind never getting back the hour or two of reading them. For another, the particular game is Daemon Lover which is overflowing with unconstructed…
This is posted as a PSA or didactic point that game design fumbles and bumps its way along, requiring “encounter with the enemy” in order to know what is and isn’t working. Nearly everything you see in the video underwent sandblasting after this discussion, so it’s an exercise in discovery. I hope that makes sense…
A little about our group, because I think it’s pertinent here – we’re all active members of the LDS church, so we’re more than passingly familiar with the source material that Dogs in the Vineyard builds on. We’ve been in a long-running (3 year) D&D game together, but someone wasn’t going to be able to…