Adept Play
Powered by the Apocalypse is an imprint which a game publisher uses to indicate that their game is inspired by Vincent Baker’s and Meg Baker’s game Apocalypse World. The Bakers’ statement is available at https://lumpley.games/2023/11/22/what-is-pbta/
How do you deal with a player that doesn’t pay much attention to her resources when playing? In Apocalypse World, I have 2 players, one of themĀ (Mauro) pays a lot of attention to the rules and moves at their disposal. The other one (Ile) not so much, she rarely remembers her advanced moves. In last…
I saw a Twitch stream about Ironsworn early this year or late last year and I was intrigued enought to want to try it out. The PDFs are free to download, which is amazing considering how much work the author put into the game. So far I like it enough that I would buy a…
This is the first of a series of two posts related to PbtA games that I wanted to post here on Adept Play after some discussion with Ron in the Adept Play Discord server. There has been some negative discussion and criticism of this family of games (which are, really, all standalone games sharing some…
This is about a Monster Hearts game that caused me to quit my group. Although Iām using the actual play to try and have a clearer look at whatās fun about this activity and why itās confusing to talk about So the group was, Me (playing Amanda), Matthew (Werewolf), Paul (Hollow), Luke (Ghoul), John (GM).…
Dustin isn’t a naive game designer, having produced Synthicide and generally navigated modern publishing. He asked me how to promote a game which did not fit neatly into “trad or indie,” “OSR or story game,” or any other dichotomy which people presented to him. Which is a perfect opportunity for me to stomp upon those…
This is a recording of a session of the game “Masks: A New Generation” I run in a friend’s twitch channel. It is in Spanish and the video can only been seen on Twitch. Once it gets uploaded to youtube, I’ll post the link so you can give a try to the automatic subtitles. In…
It’s our fifth session of Monsterhearts! With only two more to finish editing to get current. This game took a hit between playtesting and summer family obligations, so the last session we played was about two months ago. I’d like to get back to it soon, so if you want to help with that, comment…
It’s a dark dark game, so I guess that it’s … artistic? for me to have borked the video and arrived an an all-black-void recording. I hope it can be fun listening anyway, but I really regret losing the explicit attention we were paying throughout this session. The player-characters did not interact at all, so…