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Actual Play

This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:

What are you playing? What do you see when you read the posts here? Comment at any post you like, or use the big green Start a Topic button at the top right of this page. People often include video or audio recordings of play, but text-only is fine too. Please feel free to attach documents, like maps or character sheets or brief sections of the rules you're using.

I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. Please check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.


So I had the chance to play the Pool with a couple of excellent roleplayers this past weekend, and it helped spark some thoughts for me. Let me describe a particular moment from the game, and then how I applied a lesson from it to a wider context.

Posted by: Dreamofpeace
08 Feb 2022

Ten years ago I played Pendragon (4th Edition 1993) with my friends Josh (GM), Adrian, Dan, Chris, and a few guests. The campaign lasted over twenty sessions, and sadly while I remember many stories I don’t recall many specific moments of play.  So I asked the discord for some topics to narrow focus, and people suggested Personality Traits and Passions.

Posted by: James_Nostack
08 Feb 2022
Games: Pendragon

Everytime I played circle of hands (I only played as player), there is some moment when the players want to do something against Rbaja or Amboryion. But nothing in the book helps you to do that. There is no written solution or explicit mechanics to deal with those cosmic forces, far beyond what your character can do.

Posted by: Greg
08 Feb 2022

I've been playing / running a fair amount of D&D 5e oneshots at the local games cafe recently (the owner says they often get RPG curious people asking about D&D and has persuaded some of the regular RPG evening attendees to run it more often). As a result of this I have been thinking about the inspiration mechanic.

Briefly inspiration works like this -  

Posted by: Ross
08 Feb 2022

This game has lasted for a while now - at least two and a half-year, with considerable breaks due to the pandemic situation, but still probably 60 sessions or more, overall. If you're unfortunate enough to have read my rants on Discord, you may know I do not consider it a particularly successfull experience.

Posted by: LorenzoC
07 Feb 2022

I got to play a game of Runequest Glorantha with my spouse (Adrean) last night. We were working through the rules methodically as we learned the game, so there was roughly three or four scenes - I don't have a lot of thoughts yet, but there was this real awesome action scene at the end as Adrean's character, Varanyr, lead their companions to confront some Lunar "Tax Collectors".

Posted by: JC
06 Feb 2022

I first encountered mention of Bushido during the late 1970s, in an unsympathetic review in some gaming magazine. This and similar reviews led, at least in my experience, to a widespread perception that the game was impossibly detailed, demanding, and finicky, in both setting and mechanics. However, if I'd managed ever actually to see a copy, which I didn't, I'd have known differently.

Posted by: Ron Edwards
06 Feb 2022
Games: Bushido

Stormbringer Tales is an actual play I have been trying to get off the ground for about three years now. It has had its up and downs, but an appreciation for the source material and fondness for the system (especially Chaosium’s 1st edition) has kept me motivated. However, my prep and expectations have changed over time, and I wanted to share a bit of that before play gets started in earnest.

Posted by: Sean_RDP
03 Feb 2022
Games: Stormbringer

Our game of The Pool continues, following the events of the great galactic peace meeting as seen in Galactic peace Pool. Here's what we decided to do: to play each of the three established player-characters back at his, her, or its home-world, afterwards.

Posted by: Ron Edwards
03 Feb 2022
Games: The Pool

Hard to believe my duet buddy and I are 10 sessions into our next arc of Runequest: Roleplaying in Glorantha!

This is his first time GMing a long-form game, and he brings a humor, a whimsy and a humanism to our play that has consistently surprised and delighted me. It’s the longest game I’ve been a non-GM player in. And it’s happened in the context of rich conversations about constraints and situations here at Adept Play.

Posted by: noah
14 Jan 2022