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Actual Play

This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:

What are you playing? What do you see when you read the posts here? Comment at any post you like, or use the big green Start a Topic button at the top right of this page. People often include video or audio recordings of play, but text-only is fine too. Please feel free to attach documents, like maps or character sheets or brief sections of the rules you're using.

I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. Please check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.


1. What are the costs and effects of Life Support?

2. The Ranged advantage seems to be missing. +1/2?



Posted by: allenshock
02 Jun 2018

Hello to backers and to interested parties! Here's a place for asking questions and sharing notions about Champions Now, in Kickstarter crazy stage at the time of this posting.

Posted by: Ron Edwards
01 Jun 2018
Games: Champions

Here's a good example of what Actual Play posting here can be: reflections afterwards. I recommend it. Here the game author is involved and thus rules questions abound, but whoever and about whatever is totally OK too.

For Circle people, the rules questions included how order-of-action relates to groups, and some math concerning the components in a venture, both of which did require some clarification of the text.

Posted by: Ron Edwards
17 May 2018

There was one thing left to discover: what happened with Karva, priestess of Oome, devotee of Qar, and Jynathon, who is simultaneously the greatest threat to her power and its best immediate shot at restoring it - perhaps re-making it.

After all, the first few minutes of our game brought these two characters face to face. Now they get a chance to talk, after some intervening events.

Posted by: Ron Edwards
13 May 2018
Games: RuneQuest

I've mentioned the "Escape from Queztec'l" solo adventure from my High Fantasy corebook a couple of times in recent videos, which prompted me to bust out some dice and play it. I was a player in a game about thirty years ago, but haven't tried this feature until now. I'm especially interested in it as a teaching device, for which the text is pretty explicit.

Posted by: Ron Edwards
09 May 2018

One heart is an anatomical feature, available for, among other things, the draining of blood, the rough dissection, and the raw consumption by a depraved other person; by contrast, the symbolic repository of hopes, dreams, desires, and self. Concerning both, I direct your attention to the path-in-play of Naomi, arguably the hero of her own story, a perfectly viable and understandable fictional human being ...

Posted by: Ron Edwards
07 May 2018

Into our second session and into the troubled, almost psychologically spastic efforts of our characters to be … well, just to be, I guess, at all. I had joked during the initial prep that I didn’t want to play this game after all, after we talked about getting conditions laid upon us and other all too familiar socially abusive things, and although it remains a joke, it’s turned out to be a pretty accurate one.

Posted by: Ron Edwards
02 May 2018
Games: Monsterhearts

Here's our final session of RuneQuest ("RQ2," 1980) which presents and invents my sketchy setting-notions through play. It's also a personal experience for all of us in diving into the system and text of that time.

Posted by: Ron Edwards
01 May 2018
Games: RuneQuest

For your consideration:
What follows is a brief rundown of an RPG system called Ubiquity, and how it has been used by a group of likeminded people to have fun while scattered across the world, share a beloved system, and demonstrate a seemingly dying approach to play. 

Posted by: Runeslinger
29 Apr 2018

The conclusion to our 39 Dark game, in two videos: Lane Novack, good guy or bad guy? I’m interested in your opinion.

Some things to talk about include:

Posted by: Ron Edwards
28 Apr 2018
Games: 39 Dark