Back in 2019-2020, I've returned to TTRPGs by running "Burning Dwarven Fortress" campaign. It had been influenced by playing Dwarf Fortress video game back then. I've used Burning Wheel. Why? In Autumn 2019, I was looking for a game which suits DF's theme as best as possible and BW was my comfort and kinda OK choice. This game already explores Dwarven Greed, their magic affinities and skills (including construction and exploration). Which were other choices?
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This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:
What are you playing? What do you see when you read the posts here? Comment at any post you like, or use the big green Start a Topic button at the top right of this page. People often include video or audio recordings of play, but text-only is fine too. Please feel free to attach documents, like maps or character sheets or brief sections of the rules you're using.
I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. Please check out my best-practices manual for suggestions, but it's really flexible.
If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.
For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.
My local friend group got back together to play in person. We decided on Symbaroum, which I know some folks have bounced (hard) off of. Like any hard-headed gamer I of course had to make my own mind up. I am going to talk about my prep and such, but I do not want to bury the lead. Something wonderful happened in and around play.
Given a pause in the Spelens Hus game in Mörk Borg this week, I met with Helma and Henna to play a session of Lacuna.
We finished our game of the Pool set in an alternate magical/fantasy Napoleonic era India/Afghanistan. We played 18 sessions.
Amber was mentioned on the Discord today.
I played a lot of Amber Diceless Roleplaying Game (1991) right after it was released. It was our favorite and most played game for two years, and even after that we would look back to those sessions as the high points of our gaming from this era (our group started playing in the late 1980s and continued through 1999; we didn’t play anything again until Champions Now in 2020).
I have mentioned before that I like to run convention games and do so several times a year.
It was good to play out the consequences of actions that the players had initiated in the previous session.
And to step back from crowding out player decisions with a blast of content from myself.
After a few months on hiatus my D&D 5e group started out into the uncharted territory of Tier 3 play (levels beyond 10). They’re traveling to a cave that will allow them passage through the mountains to a desert land beyond. For context I prepare travel portions of the game by doing two things:
We had our first moment of "everyone looks quite confused at the rules" playing RQ/Mythras.
I’m excited to share an actual play video of Planetary Convulsionary Evolutionary Dungeons & Dragons 4e, a take on the game totally inspired by Ron’s Barbaric Cataclysmic 4e. The doc I provided to my fellow players before we commenced is attached.