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This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:
What are you playing? What do you see when you read the posts here? Comment at any post you like, or use the big green Start a Topic button at the top right of this page. People often include video or audio recordings of play, but text-only is fine too. Please feel free to attach documents, like maps or character sheets or brief sections of the rules you're using.
I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. Please check out my best-practices manual for suggestions, but it's really flexible.
If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.
For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.
The second group to play in the Chaos Marches chose the fallen Wizard's Tower for their adventure and have been through two adventures so far. They fought bullywugs and found a dead elf. A rune on a piece of parchment in the hands of the dead elf lead to a basalt platform, perfectly round, with the same rune on it.
My friend Tazio and I are are playing S/Lay w/Me! I'd prefer not to discuss the current health crisis at this site except as it's relevant, but it's true that he is in northern Italy and I am in a hard-hit area of Sweden - there is just a little bit of shared worry between us and a sense of relief to get into this entirely escapist zone of play.
Setting / Backdrop has come up in some recent discussions as well, regarding a game in design and situations. How much is too much or too little? I think that depends on your taste. A game like Symbaroum is heavy setting. Glorantha is heavy setting as well and it changes depending on the system you play it with. Shadowrun is tied to the Sixth World and Earthdawn is tied to the Fourth (I think).
About a week or so ago, with so many folks having issues going into quarentine quietly and needing relief, I started organizing some online play. There are about 50 people in the group now and thankfully other folks are stepping up to run, lol. Most of them will be familiar with D&D 5E or somethign equivalent, so I threw together a map on Inkarnate of a region with some trees, a river or two, and some settlements. Also a few ruins.
Howdy folks, while we're making the jump to playing games online --I wrote a piece on Medium to share my approach to give you a headstart! There are plenty of options to run your roleplaying sessions online. You’ll run across free options and some paid options. Some live-stream friendly and others are down right hostile.
We've proceeded into a new chapter, or perhaps novella, in our Spelens Hus RuneQuest game. You'll see a couple of changes. First, that William isn't with us, as he's moved out of town, and in this case it jibes with in-play events that make most sense for Jovahn to vanish from the situation.
Nate and I met for our second and final session for The Hour Between Dog and Wolf, each of us pretty motivated for the respective “side,” in the curious fashion associated with the better examples of this genre. We began by discussing three important things.
I want to talk a bit about a play test session for a game I am designing. The game is called Citadel of Time and it goes something like this:
Trapped in the Citadel, you pursue missions to retrieve graels for the Castellan's Great Project. Moving to different points in time, your success or failure hinges on overcoming your own issues and the obstacles of the time you find yourself in.