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Actual Play

This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:

What are you playing? What do you see when you read the posts here? Comment at any post you like, or use the big green Start a Topic button at the top right of this page. People often include video or audio recordings of play, but text-only is fine too. Please feel free to attach documents, like maps or character sheets or brief sections of the rules you're using.

I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. Please check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.

 

Session 1: Northern Rolke, a traveling Merchant's endeavors. Next component, an enchanted Amboriyon sword in the cliffside crypts, tended to by a priest losing his grip on reality. 

We begin with Wulf (Fisherman Wizard), Bern (L. Entertainer), Lutz (Priest), and another who regrettably had to leave the session early. They travel a bit north of the Circle's citadel following rumors of a merchant from Spurr stirring up things in a small farming community.

Posted by: CaramelCharcoal
03 Feb 2020
2 comments

I've found myself diving back into Circle of Hands with a group of friends I had been playing D&D with.

My style of artistic preferences leads to a lot of my work looking dark and spooky (although I would argue it's serene in its own way in some cases).

Please enjoy and I'll be sure to post more portraits and illustrations of the Circle's ventures. Provided they don't all die tonight, haha!

I've got most of the illustrations up on my artstation: https://www.artstation.com/caramelcharcoal

Posted by: CaramelCharcoal
30 Jan 2020
1 comment

Session 4 of our RuneQuest game! I wrote up a summary handout for them this time – see attached. It was fun to write, and also to feel as if I’d nailed down “this is what we’re playing” in some ways.  

Posted by: Ron Edwards
15 Jan 2020
Games: RuneQuest
11 comments

Ok, so I had the pleasure of introducing my 13 year old niece and her stepsister to rpgs this Christmas, and wanted to describe what I did, with an eye to better understanding things like intuitive continuity and also how to do things like this better in the future.

Posted by: Dreamofpeace
28 Dec 2019
Games: D&D, Cthulhu Dark
3 comments

After the opening of Christmas presents, my daughter (home from college) and I sat down to play our first trial run of Cold Soldier. Not your typical holiday fare, but the mulled wine in my glass helped to keep me in the holiday spirit during play. 

Posted by: robowist
25 Dec 2019
Games: Cold Soldier
4 comments

Would you believe more freakin’ original RuneQuest? And this time, not that teenfic evilmurk setting that I worked on so hard.

Posted by: Ron Edwards
19 Dec 2019
Games: RuneQuest
26 comments

I'm gearing up to run my second game of Sorcerer and taking my first stab at the Sorcerer and Sword variant. On the GM prep side, things are a bit more involved. For Sorcerer, I created one statement about demons, one about the setting, defined Humanity, and collected a couple pictures for inspiration. At that point,I was good to go. Since I set my Sorcerer game in the present day, world creation was an easier affair.

Posted by: robowist
19 Dec 2019
11 comments

James Bond RPG (1983) -- Hero Points and IIEE

(Continued from "James Bond 007: Hero Points in play" http://adeptplay.com/actual-play/james-bond-007-hero-points-play )

Posted by: AlanRB
16 Dec 2019
8 comments

The Four R’s (Ross, Ron, Rod, and I) played through eighteen sessions of Legendary Lives, completing our run at the start of December. For background, this heroic fantasy rpg is one of the so-called Fantasy Heartbreakers that came out in the 1990s. There are still plenty corners of the game that I would love to explore, and that fact in itself is an indication of how good the game is.

Posted by: robowist
16 Dec 2019
9 comments

Watching the discussion "Dice: the love, the hate, the fear, the need" ( http://adeptplay.com/consulting/dice-love-hate-fear-need ) led me to consider the role of Hero Points in several role-playing games I'm familiar with. By Hero Points I mean a fund of points that a player can spend to influence the outcome of a resolution system that calls for a dice roll. 

Posted by: AlanRB
06 Dec 2019
17 comments

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