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Actual Play

This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:

What are you playing? What do you see when you read the posts here? Comment at any post you like, or use the big green Start a Topic button at the top right of this page. People often include video or audio recordings of play, but text-only is fine too. Please feel free to attach documents, like maps or character sheets or brief sections of the rules you're using.

I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. Please check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.


We jump right into the battle between Connie Bleak and Ed Kalvar.

Connie spent 83 Karma in this fight. She spent 73 points on inflicting a stun on Ed. This result took him out of the action for ten rounds. Ed was putty at this point. Connie phased Ed's hand and stuck it in the concrete, making Ed an amputee. She also destroyed Ed's $P3CTR suit 2.0.

Posted by: david_dungeonmatter
21 Sep 2022
1 comment

 Hrunburg began life, and one day may continue, as a setting for a game that I started working on back in the Forge Days. The City That Thieves is its name and it has gone through a few permutations. When this group of players wanted some D&D 5E. they asked me to create it more as a criminal piece than a standard dungeon crawl.

Posted by: Sean_RDP
11 Sep 2022
Games: D&D 5E

I'm using simultaneous initiative (with an action declaration phase) and one-minute combat rounds for In the Realm of the Nibelungs, both a first for me and my group. Combat mostly runs via Swords & Wizardry Continual Light, a D&D 'retroclone', albeit with some changes (such as simultaneous initiative).

Posted by: Johann
06 Sep 2022

So I GMed my first game session of Tunnels and Trolls today (5th edition). I found it very interesting, it was fun, but a number of rules questions came up. Anyway, here’s what happened.

Posted by: Dreamofpeace
03 Sep 2022

A small group I'm a part of recently passed the GM buck to me, and I said I wanted to run Sorcerer, which I've been away from for a while but enjoyed immensely. The new setting is Victorian England, and I'm currently trying to guide the group through character creation, which I've had difficulties with before.

Posted by: Pontiff Computer God
28 Aug 2022
Games: Sorcerer

I’ve been DMing a game of Moldvay/Cook B/X Dungeons & Dragons with Robbie and Sean using the module Slumbering Ursine Dunes by Chris Kutalik.

Posted by: Jon Hastings
28 Aug 2022

Very long time couple of non roleplayers friends wanted to play a rpg, and got into vampire with one of their friends, last year. I asked them a few month ago how it went.

Posted by: Greg
26 Aug 2022

In theory, it is May 12, 2022 (in-game) for The Huntsman, but he is in another dimension, so who is counting? For Connie Bleak, we've skipped ahead to May 13, 2022, because that is the day her plans will take place.

Posted by: david_dungeonmatter
25 Aug 2022

Hello, all. New poster on the website. I read through the etiquette so hopefully not making any faux pas here

I’m interested in discussing the OneD&D playtest document. I did not listen to the actual Wizards of the Coast announcement regarding the playtest, so I may be reiterating some things they have covered. I plan to convert to the playtest rules at some point, but my current 5e game has a plethora of brand new players who have yet to master the rules as-is, so I’m holding off until a more cohesive playtest is released.

Posted by: Helpful NPC Thom
24 Aug 2022
Games: OneD&D, D&D 5E

Ron’s Numeracy course puts an important focus on the fact that:

Posted by: Greg
21 Aug 2022