The exchange between me and Ron about stakes setting has been on my mind, and perhaps because of that I have been extra attentive to the presence or absence of setting explicit intentions and stakes in my current play. I've been playing a game of the Pool with two players (George, from my Legendary Lives game, and his brother Ted, who has never played an RPG before).
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This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:
This is not a play-at or streaming site - it's for discussion of what we're already doing. People often include video or audio recordings, but text-only is fine too. You can also attach documents, like maps or character sheets or brief sections of the rules you're using.
I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. Please check out my best-practices manual for suggestions, but it's really flexible.
If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.
For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.
For various reasons I've been away from Adept Play and I've missed the juicy discussions on situations. I'll have to try to read those at some point; they seem interesting! I've got the routine now to post my actual play posts of Hantverksklubben here, and since we had a session yesterday I'll keep that tradition and post the translation here. As usual, this is a slightly touched-up machine translation.
The following text was taken from the forum "La Locanda del Gdr" and translated from Italian using Deepl:
So last night’s Burning Wheel game was a rough, instructive and ultimately rewarding one for me. To explain why (to myself as much as you), I’m going to have to go into some detail about what has happened so far. You can skip to the “Reflections” below if you just want the takeaways.
I was at a con and I had a chance to play the early version of the italian translation of Nechronica (a game designed by Ryo Kamiya, previously the designer of Golden Sky Stories, Maid RPG, and Zettai Reido) . We were not in the best place to play a game like this, but the session went well nontheless.
This is a joint post for the fourth and upcoming fifth sessions of both Väsen and Godsend Agenda. The first is being played very much rules-as-written with a published scenario, and the second is very much the GM's personal version of the game, somewhat different from Jerry's (the author; the game is in development).
Watching the Situation videos and reading all the comments made me think about a game I ran called The Cups and Coins Society. This was from late 2017 to about mid 2018. Sadly, we never finished the game due to life interruptions. I’m going to start with some context about the game and then get into the situation stuff.
Last night we played Pathfinder again after a long hiatus - it was an initially somber occurrence, given that some of the reasons for not playing pertained to a player at the table losing a loved one, but by the end of the evening things turned joyous and people were having a lot of fun.
Another session of Hantverksklubben, our experimental GM-less freeform group, yesterday. This time the topic was decidedly more technical. Original play report in Swedish here, machine-translated and slightly touched-up version below.'