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Over six months, I scoured the internet for West Marches resources. Ultimately, I produced something that could be played with a rotating cast of players in a persistent world using D&D 5e rules. 5e was chosen for its popularity and perceived accessibility. I used strict GM-as-neutral-arbiter style play with little to no punch-pulling.

After nine sessions (four hours each) across twenty-something players, I can call the project a conditional failure. Very little emergent play manifested. As an experiment, it was a success since I’ve learned much in a controlled setting.

Posted by: badspeler
09 Feb 2021
Games: D&D 5E
10 comments

This is how I ran these games: http://adeptplay.com/actual-play/some-osr-sandbox-play (in English)

I am going to tell about two linked one-shots; the first was open table, essentially gaming on demand, at a con and I am describing the last of the sessions, while the second session was an online oneshot.

Posted by: Tommi
13 Sep 2020
10 comments

"Everyone knows" what sandbox means. Except that it was a term 'ported into table-top role-playing from another medium and adopted as fashion rather than substance, so no, I don't. Talk is cheap, whiskey costs money, and let's see if this is a thing, and if so, how many things, and if so in a given case, whether it's something you really want to play in.

Posted by: Ron Edwards
08 Apr 2018
12 comments