I suppose that could be a promo tagline? "Psilocybin role-playing ..." no, probably not a good idea. But it's true that this session of Cosmic Zap was well-supplied with my little rules handout that finally made some sense, even if I have continued to change it up since, and the players were more versed in what the dice and numbers really did.
You are here
I’ve played a ton of Vigil in the past year, but not posted about it much. For those arriving recently, check out my Comics Madness post Is your hate pure? for what it’s all about. More generally, it’s one of my three simultaneous superhero game projects, along with Champions Now and Cosmic Zap.