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Manu's Finding Haven began as a contest entry and runner-up in the 2013 Iron Game Chef, and the accompanying tale is familiar to me. Briefly, these contests degenerated quickly into a takeover process in which game designs disintegrated. I have a fairly reliable procedure in my pocket for this situation. The underlying logic goes something like this.

Posted by: Ron Edwards
19 Mar 2021
Games: Finding Haven
2 comments