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And the one time I sort of, kinda, did. I wonder what I did differently.

Posted by: Santiago Verón
07 Feb 2018
Games: Toon
5 comments

The absolutely nascent stage of game design sometimes isn't any different from how you found yourself spinning some feature of some other game you happened to be playing. One may even "know" that hey, wherever I go with this will be something different, even when still thinking so closely to the primary experience that it's pretty much the same as tweaking it at the table.

Posted by: Ron Edwards
25 Jan 2018
6 comments