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Intent, Initiation, Execution, Effect - fictional things, probably the single most direct fictional content to be interfaced with real-people speaking and using rules, in the hobby. In a recent dialogue with Zac Porcu, he called it "the beating heart of role-playing."

Posted by: Ron Edwards
09 Jul 2018
7 comments

Looking at the topic of distributing GM-tasks all sorts of different ways, which we all know well, but maybe its widespread use doesn't reflect enough of its potential.

Posted by: Ron Edwards
25 Jun 2018
5 comments

The topic is group preparation, when you spend some time together creating and customizing the setting and situation. Whether it's a pitch, a series of rules steps,a suggestion-and-approval process, or anything like that - we hit it from a lot of angles and a lot of examples.

Joining me are Ray, Herman, Ángel, Santiago, and Moreno, for what appears to be my first real success at production for a group activity. At last, no tiny head.

Posted by: Ron Edwards
16 Apr 2018
14 comments

I’d really like to recover the nearly-unique power and fun of playing Primetime Adventures. This video is intended to help people join me. It’s about scenes and real-play as opposed to workshopped-play.

I have a long history of discussing this issue, as I recognized it as a problem all the way back in 2005, and so did Vincent, as he puts so well here:

Posted by: Ron Edwards
29 Mar 2018
20 comments

I've stitched together two consulting sessions with Petteri Hannila, the author of Tales of Entropy. The first part is audio only, but please view rather than listen, because I've filled it all with visual content. I'm beginning to make these sessions work both privately and publicly.

Posted by: Ron Edwards
15 Feb 2018
4 comments