Ken Oswald is a game and comics retailer in Alabama, who'll be giving an ambitious introduction to role-playing later this summer, He contacted me for sort of a brainstorm, let's compare notes session. The question is, how might a non-role-playing, or sorta-semi, heard-about-it audience be best oriented? Without manipulating toward specific products, and without falling back on the familiar hobby framing-terms.
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That's four role-playing games, from 1984, 1998, 2003, and 2012. Each one is strikingly different from other games of its respective publishing era - at the very least interesting and ambitious, and in my view, worth a lot more than "at the very least."