Game Chef - boon or curse? I've been wondering since its very first days as a one-off "hey why not" by Mike Holmes at the Forge. So far, in official consulting, when someone shows up with "this was in last year's Game Chef," or even more so, "won last year's Game Chef," my count is about 50:50 between that's-cool/oh-fuck.
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Oh golly, let’s see a bunch of guys over-share about how much their characters have been having sex!! ... for those few of you remaining in the room, you’ll see us talk well beyond the boilerplate. Sex has been freed-up in role-playing over the last decade and a half. This seems to have freed us as well into dialing-back and modulating how it plays into everything else, to find some new things this medium-and-activity can do.
Here, hop into this handbasket with me. We’re goin’ for a ride!
It’s part of “Finding D&D,” focusing this time on fundamentalist belief and practice, including but not limited to the OSR. I thought about waiting until part 4 was done, as these two parts only make full sense relative to one another. But whatever; it’s a draft, and I might as well start collecting “what about” and “you forgot [some damn thing]” now.
Tor and I continue our discussion of his embryonic, not-5th-anymore fantasy adventure design. We talk about inspiration/behavior mechanics, the large context for play I call the Crawl (with juicy game references), and the importance of making it your own, gloriously embarrassing fantasy.