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Intent, Initiation, Execution, Effect - fictional things, probably the single most direct fictional content to be interfaced with real-people speaking and using rules, in the hobby. In a recent dialogue with Zac Porcu, he called it "the beating heart of role-playing."

Posted by: Ron Edwards
09 Jul 2018
7 comments

(First time posting here, at Ron's suggestion.)

Posted by: Theron
03 Jul 2018
Games: Champions
5 comments

It is crazy how common and how widely-developed craziness is, in role-playing. As much as world-building, as much as combat options, as much as magic systems, this is a definite feature of the hobby with its own schools and aims. It is clearly a primary path toward characterization, character development, player agency (through its managed lack in many cases), and emergent plot.

Posted by: Ron Edwards
11 Jun 2018
0 comments

Hello to backers and to interested parties! Here's a place for asking questions and sharing notions about Champions Now, in Kickstarter crazy stage at the time of this posting.

Posted by: Ron Edwards
01 Jun 2018
Games: Champions
49 comments

Here's a conversation with Ivan, following up on his comments (and video) in the Finding D&D series. I split the last bit off to join the SFTV RPG seminar too, so this was sort of an all-over-Adept-Play discussion. It's divided roughly into some "how we met D&D" talk, thoughts on fantasy in role-playing and fantasy vs. role-playing, essentialism's virtues and limitations, and a little bit of rather good contrasts in views about playing on purpose.

Posted by: Ron Edwards
24 Apr 2018
1 comment

This session of our Champions 3rd edition game concerns our two heroes, ARC and Agent One, in their roles as soldiers from a future war. The former is a deserter who's decided he likes modern (our) life, and the latter is on a mission but with malfunctioning "chip" and whatnot so he doesn't really know what the mission is. They operate as a super-duo aiding the troubled police department of St.

Posted by: Ron Edwards
01 Apr 2018
Games: Champions
6 comments

It's not a metaphor. I'm talking about D&D as religion, not merely "religious" as a colorful synonym for "passionate." This is Finding D&D, Part 2, addressing TSR as orthodoxy and the resulting construction of culture and values.

Posted by: Ron Edwards
08 Mar 2018
28 comments

Here's part 1 of my series "Finding D&D," or rather, my first pass at working it up into a formal presentation. I'm looking forward to a fair piece of response for it. There's some history, based on several discussions at my old Adept forum, and a lot of private correspondence since then across a number of people with very different views from one another.

Posted by: Ron Edwards
24 Feb 2018
16 comments

Up against the Good Guys! Weak Force, Ankylo, the Anomalator, and Scratch, as I named them from Zircher’s illustration.

The game continues to be cursed by the interface. Please watch rather than listen, if you can, because I put in tons of visual material to help the understanding and the discussion.

Posted by: Ron Edwards
01 Feb 2018
Games: Champions
19 comments

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