Similar to my consult with Jared, I wonder whether Jerry and I are even comprehensible to a third-party listener. I know it'll be entertaining; we've known each other for almost twenty years, trading thoughts about life et cetera. I kept laughing out loud while editing. However, he's published big, beautiful games (Atlantis, Hellas), managing money and production in ways I can't imagine or do. The notion that he'd want to connect via Adept Consulting, formally & financially, is almost silly.
Godsend Agenda, though, is a little different. It's the first and most unmanageable of his RPG projects and refuses outright to "be done." I hope you'll see here why that is, and that we have to ask, "Is this a rebirth or an exorcism?" My priorities in this session are to investigate, first, why to make this game by going back to its origin, and second, given whatever that is, how to do it without being constrained by that same origin.
It's a big job and we're in for a long haul on it, including some play time with whatever it's becoming.