Yesterday I played Circle of Hands as GM, but I have some questions about my venture.
My dices were: Black 6, White 3, Red 6.
So it was settled in Spurr with a double elemento of Rbaja.
I chose a Splotch and a Rbaja zone, thinking about a black wizard dead who left behind a big corruption, because he had a lot of marks of Rbaja.
So my first question is: When I have a double element, how do I say witch part of it is the lower?
What do I describe to my players as reason to arrive in Edithwend (the city)?
Second question: When I choose to put in my venture a Rbaja zone, does it means that, when someone dies near of it, he/she becomes a draugr for example? I'd say that it gives me some liberty about describing, how a Rbaja zone corrupt everything, and everyone near or inside, but it isn't so clear in the book, so I decided to ask.
Hope my questions are clear. ^_^