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Updated: 6 hours 33 min ago

Dark Matter: inspiration and fun

14 hours 30 min ago
More comics, creativity, and role-playing intersection – it’s a fine day. This is about Abby Baldwin’s own graphic novel Dark Matter, serving as the conceptual jumping-off point for role-playing my alpha version of Champions Now with her dad Robert. Here’s my conversation with Robert about all sorts of concepts and angles on it. For quick […]

Doom it!

Sat, 09/15/2018 - 11:00
I’ve been doing this long enough for some productive recursion, both in content and real life. My very first post at this blog concerned the political context for Doctor Doom in the early 60s, once the creators bumped him up out of generic or improvised foe status into genuine villainy. Soon after that, I posted […]

The year of the comics

Tue, 09/04/2018 - 00:00
It’s Jerry Grayson’s fault. He knows all these people with opinions about comics and culture, and as the geek social fallacies would advise, said, “Hey, if I get all my friends together, they’ll be friends too!!” Which actually worked this time, for a jam let’s-all-try-it discussion for his own 1972 Project. It helps to have […]

Thingness

Mon, 08/20/2018 - 00:05
Death of the author, say the students of the Big D, it’s the text, stay with the text … yet in my experience, all too often, the text is abandoned along with the author. Instead, the eager young scholar is distracted by the cultural gestalt, a mélange of multiple derivatives, the shared “is” that “everyone […]

Killing rules, or does it

Tue, 07/17/2018 - 00:30
Designers of superhero role-playing games have suffered far more agonies over whether, why, who will and who won’t, how-to, do-or-don’t, and what-have-I-done, regarding killing, than any fictional superhero ever did. This is not about the ethics, not about what heroes do and don’t do, and not about what is or isn’t in the comics. I’ve […]

Knowing your Unnhh from your Arrghh

Tue, 07/03/2018 - 05:00
I do like it when creative comics talk and role-playing design talk can use the same words. Let’s narrow it down to one of my three current supers design projects, Champions Now, and talk about the fights. There are three interrelated points: what happens and knowing why; the damage, pain, hurtin’, including the two famous […]

It’s not called “Comics Sanity” you know

Thu, 05/31/2018 - 04:41
It’s been a while! I’m going to use the blog regularly again, to support my three current projects concerning superheroes. Yeah, three. Insert the accompanying image into temple, sideways, then twist. As a personal update, my family and I have been living in Sweden for one whole year, as of last week. I’m a permanent […]