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Actual Play

ACTUAL PLAY

This is where we do what we do! We talk about playing table-top role-playing games.

This is not a play-at or streaming site - it's for discussion of what you're already doing. People often include video or audio recordings, but text-only is fine too. You can also attach documents, like maps or character sheets or brief sections of the rules you're using.

I trust you to work out how you want to talk about your games. If you'd like, check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.

 

I’ve always been one of those role players who hates any laptops/smartphones at the table when we game. I see them as distracting & therefore damaging to the immersion we seek. Gaming online right now (which we finally decided to try since returning to gaming & 2 of my gaming friends are not in my town) sucks compared to all-in-the-same-room sessions.

Posted by: Domhnall
27 Oct 2019
2 comments

I've played a whole lot of Trollbabe at Spelens Hus, so far with three sessions and five players, although not all of the latter at once. There isn't too much to say! Everything has been berserk and fun and gory and funny and heroic, the whole time.

Posted by: Ron Edwards
27 Oct 2019
Games: Trollbabe
2 comments

There's an enthusiastic bunch at Spelens Hus here! They were even up for a late-night Zombie Cinema game, sight unseen, "Ron has it in his bag? Sure, let's try it." The game is maxed at six players and I was turning people away.

The result was an extremely energetic session, occasionally shouty, with vivid characters and plenty of confrontational or reconciliatory moments.

Posted by: Ron Edwards
17 Oct 2019
0 comments

We've just completed our 13th session of Legendary Lives, with Ross as GM, featuring me, Rod, and Robbie, hence "The Four R's" as I've dubbed the resulting saga. Session 8 closed out the initial set of conflicts set in and around Smith City, and sessions 9-11 concerned the voyage from harbor to harbor as our heroes traveled by sea to the hub of the Elven Empire, Tourmaline. (see the attached map from the rulebook)

Posted by: Ron Edwards
11 Oct 2019
9 comments

Brand new actual play episode for MYTHIC D6!

We play Twice as Bright from the MYTHIC D6 Adventure Anthology.

Player Characters for the game found Here are for anyone curious to heroes mechanically.

Enjoy!

Posted by: Jerry D. Grayson
26 Sep 2019
2 comments

The Whispering Vault is a special game for me, as, along with Over the Edge, it significantly influenced me to shift into role-playing design at all and, more so than OtE, provided crucial play-experience during the creation of Sorcerer. I like to describe it as the 1990s' best unknown horror game, and better than most picks for the known ones.

Posted by: Ron Edwards
20 Sep 2019
5 comments

This photo shows the character Laura Wolf, as played by Ava Layevska, in the Mexican TV series Yankee. I was a couple episodes in when she just seemed so familiar to me, and then a bit later, I said, “Ah ha, not because of some other TV or movie character, but because that is Shining Star!”

Posted by: Ron Edwards
08 Sep 2019
2 comments

The second part of a multipart adventure for MYTHIC D6 is up and ready for consumption.

We play Twice as Bright from the MYTHIC D6 Adventure Anthology.

Player Characters for the game found Here are for anyone curious to heroes mechanically.

Enjoy!

Posted by: Jerry D. Grayson
05 Sep 2019
0 comments

I always thought I was a pretty good GM until I watched myself GM this game. 

Brand new actual play episode for MYTHIC D6!
We play Twice as Bright from the MYTHIC D6 Adventure Anthology.

Posted by: Jerry D. Grayson
04 Sep 2019
Games: Mythic D6
0 comments

This post is about our experience with Blades in the Dark. The cool things, the problems we run with and the dialectics with the player's psychology.

Prelude

Posted by: arakn_e
15 Aug 2019
7 comments

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