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Actual Play

ACTUAL PLAY

This is where we do what we do! We talk about playing table-top role-playing games. This is not a play-at or streaming site - it's for discussion of what you're already doing.

  • Tell or show what happened in the game at the time and what you did to make that happen.
  • It is totally all right - encouraged! - to post because you had fun.
  • People often include video or audio recordings, but text-only is fine too. You can also attach documents, like maps or character sheets or brief sections of the rules you're using.

 

You can discuss decades of play or thirty seconds of play, or anything in between. Any table-top role-playing game is welcome: old, new, in print, out of print, published by you, published by whoever. You could have played it at any time, from back in the early 1970s to a second before you hit "post."

From there, I trust you to work out how you want to talk about your games. If you'd like, check out my best-practices manual for suggestions, but it's really flexible.

If you already do a podcast or other actual-play series, live or not, please consider yourself invited to discuss it here by embedding a link as a topic.

For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.

I'm currently designing Champions Now, for Hero Games, in active alpha playtest. The dedicated page for that is here.

 

How about that other superhero game I'm working on? And no, not Vigil, but the other other one, which I'm calling Cosmic Zap.

Quick review: this is work for The Chaosium, using HeroQuest as the chassis, specifically the HeroQuest SRD, itself a bit of a work in progress.

Posted by: Ron Edwards
04 Jul 2018
1 comment

(First time posting here, at Ron's suggestion.)

Posted by: Theron
03 Jul 2018
Games: Champions
5 comments

From the Champions Now! Question Outpost:

Joel DavisRon, if I understand the playtest document (plus everything you've said in your videos), the campaign is built around two premise statements:

Posted by: Joel Davis
30 Jun 2018
Games: Champions Now
13 comments

It was the end of May (actually, 21st), and me and my friends Antonio Amato (of Mammut RPG) and Daniele Sanna (role-playing games connoisseur) agreed to play Dialect (Kathryn Hymes & Hakan Seyalıoğlu, 2018) on Google+ Hangouts.

Posted by: Daniele Di Rubbo
18 Jun 2018
Games: Dialect
7 comments

This is shaping up to be a very Catholic game. Michael Solis, the Oblate, is both observant as a person and basically owned by St. Mary's College of Law as a auperhero, in association with the Oblate School of Theology. Finn Walsh, or Crawl, is not religious but his family is Irish Catholic as well as career U.S. military. And our third player's character, who shows up in session 2, is another Irish Catholic, created independently; more about him next time.

Posted by: Ron Edwards
15 Jun 2018
Games: Champions Now
8 comments

Talk about backlogged. Both Champions Now and Cosmic Zap are booming through the first couple sessions of their respective first playtests, and then there were all those videos for the Kickstarter. I’ll be putting them up for public viewing after the campaign’s done, probably at the blog.

Posted by: Ron Edwards
08 Jun 2018
Games: Champions Now
10 comments

A question on Strength and Blocks (or Martial Blocks)

What is the minimum a character’s Strength have to be to perform a Block or Martial Block? Specifically, how low can a character drop his or her Strength and still block an attack? This is a tactical issue in terms of Endurance use. For example, a Block using minimal Strength (and thus END) versus an attack using lots of Strength (and END).

Examples:

A character who is “more powerful than a locomotive” throws a punch.

A character whose strength is “normal human” throws a punch (or a Martial Kick).

Posted by: alanb
04 Jun 2018
10 comments

1. What are the costs and effects of Life Support?

2. The Ranged advantage seems to be missing. +1/2?

Allen

 

Posted by: allenshock
02 Jun 2018
39 comments

Hello to backers and to interested parties! Here's a place for asking questions and sharing notions about Champions Now, in Kickstarter crazy stage at the time of this posting.

Posted by: Ron Edwards
01 Jun 2018
Games: Champions
49 comments

Here's a good example of what Actual Play posting here can be: reflections afterwards. I recommend it. Here the game author is involved and thus rules questions abound, but whoever and about whatever is totally OK too.

For Circle people, the rules questions included how order-of-action relates to groups, and some math concerning the components in a venture, both of which did require some clarification of the text.

Posted by: Ron Edwards
17 May 2018
4 comments

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