It is pure pleasure both to play with and to converse with Simon Pettersson, with the added benefit of his help & guidance during my first visit to Lincon last month. Patrons already got to read about my adventures with sleeping quarters there, so if you want anecdotes and details, that's the way.
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This is where we do what we do! We talk about playing table-top role-playing games.
This is not a play-at or streaming site - it's for discussion of what you're already doing. People often include video or audio recordings, but text-only is fine too. You can also attach documents, like maps or character sheets or brief sections of the rules you're using.
I trust you to work out how you want to talk about your games. If you'd like, check out my best-practices manual for suggestions, but it's really flexible.
If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.
For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.
We are many sessions into what has become a rather dedicated, eventful run for Legendary Lives.
The leading illustration for this post is perfect for my character's sister's plight in session 4, but it's also way out of context for its original meaning, so follow the link stated in the image to see its proper content.
Development, heroes, villains, and previous session notes for this game can be found at http://adeptplay.com/comment/1682#
Our final session, after Breakthrough and his daughter encountered Arachnon and his daughter at the comic convention, contained a GMing decision I want to ask about.
Here's another reflection on a game session at Lincon, this one being Drakar och Banan (Dragons and Banana). I confess I don't know who wrote it or how you can get it, so anyone who does, please provide the info.
First Lincon video! With none other than James V. West's The Pool, which is a signature game for this whole website. It's also a deliberate comparison with James' other, related game, The Questing Beast, as I played and posted about at IndieCON.
We four R's continue our trek into the twisted fates of Cristabelle, Shining Star, and Grrrl. They've bathed, which is a relief, and I am beginning to take seriously the idea that Shining Star is going to clean up considerably session by session, maybe even get that damn curse lifted if I can recover the Silver Bough.
I got to play Dialect at IndieCON, although only one of the three phases of play, so these thoughts are certainly tentative. I haven't read the rules either.
One of the sessions I played at IndieCON was for Edoardo Cremaschi's Marks on the Skin (you may remember him from Little Katy's Tea Party in Consulting). I am wondering whether it is really good for a person to play several Cremaschi and Pettersson games in a short span of time, as each designer quite likes his Bleed and apparently wakes up each morning with a new idea for invoking it.