This post follows Daisho and dishonor to share our Spelens Hus game of The Mountain Witch. The video link below goes straight to session 4 inside the playlist.
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Actual Play
This is where we do what we do! We celebrate our experiences with table-top role-playing games. Here are the ones I'm playing right now:
This is not a play-at or streaming site - it's for discussion of what we're already doing. People often include video or audio recordings, but text-only is fine too. You can also attach documents, like maps or character sheets or brief sections of the rules you're using.
I trust you to work out how you want to talk about your games: just for fun, sharing & comparison, critique, or whatever. If you'd like, check out my best-practices manual for suggestions, but it's really flexible.
If you already do a podcast or other actual-play series, live or not, please consider yourself invited to embed a link as a topic.
For games in design, i.e., playtesting - yes, go right ahead, that's welcome too. For consulting sessions with me, which is different, see the Consulting page.
Hi, this is a video of a recent session of S/Lay w/Me played by me and Sam. It includes a little chat from me beforehand about how we wound up getting this game together, some after-game reflections about what it was like, and plenty of rules talk and figuring-it-out during the game itself.
The video of the second session is now available as are reflections videos from me and from Ron.
On Monday, we played session 51 of the game I wrote about here (and also here). The game feels like it’s reaching a conclusion, and I’m looking forward to wrapping it up by session 60.
We were finally able to get back to our Circle of Hands campaign after a ridiculously long hiatus of 13 months. The blame for the delay can be laid solely on the varied demands of my schedule and the limted range of options open due to divergent time zones.
Ranrance was a Praedor character I played once when I had moved abroad and had no gaming group yet. A short-grown river bandit, whose main feature was owning a river ship. Why not convert them to the highly customized BECMI rules variant in use here, since I would otherwise never play him? So I did.
I have long been a fan of the aesthetic and idioms associated with the cyberpunk “genre”. Even though I am more Adam Smith than Karl Marx, I find the commentary on extreme corporate ascendency and the radical notions of bringing it down fit my tastes.
At Jon’s prompting, a group of us are preparing to take on Forge: Out of Chaos. This will be my third experience with a Fantasy Heartbreaker—Legendary Lives and Darkurthe Legends are the others that I’ve played, and you can find some materials on those games elsewhere on Adept Play.